While I was playing my Playstation 3 I came to a realisation that Iwasn't playing Playstation 3 games, then this also got me thinking about the last games I played on my 360. I wasn't playing new games. I end up playing classic games such as Final fantasy VIII and Doom. But why I have new games but these games keep pulling me in. First they are so simple Doom I can blast through the first couple of levels in about half an hour and final fantasy is engrossing enough for me to play on a night.
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| Not everyones favourite but it was my first. |
Then I was looking at the games on my phone and yet I see another two final fantasies and three more classic games including earthworm jim, again because these games are simple and fun to pick up on an evening. Then these are games I've completed on other consoles and keep going back to. It's because they leave you with the feeling you have finished a game. They get harder until you are swearing at them (I use the excuse bad customer service when on a train). Unlike the latest games. It's got to a point where I am missing end of level and end of game bosses. The final bad guy that you have been leading up to fight. The reason you have been putting all your time and effort in to the game. Fable
II had the worse end of game boss. One shot seriously I was hoping for huge battle good vs evil, same with fallout 3 at least obsidian got it right with New Vegas. But that was the last boss I beat Call of duty Modern warfare 3 you were practically invincible on the last level where's the fun in that.
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| I am such a wuss one shot it takes more to kill my minions |
Some of the older bosses were hard and when they killed you. It made you more determined to play again to beat him. Then once you finally done it you were like ha finally got him. You felt relief, you felt like you done something you journey was finished and even then you didn't really care about the rewards. You felt you had beat some one who was evil and deserved it. The world was better and you felt better for it. You could go back and just relax until next time. Then when they had returned you knew they learnt new trick so had lean new ones also, it was a natural evolution of gaming. But now it's like devs don't care. The bosses that are being created today either use the same method to defeat in all the games, quick time events or are so easy defeat, in any way you just don't care. Where is the feeling of accomplishment? Where is feeling you saved the world? In the Zelda games you felt for the people of Hyrule after defeating Ganon you know saved them. mario you relished the joy in saving peach. Call of duty I felt well big whoop I killed one man one man who wasn't an omnipresent threat like bowser, who was in every castle.
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| I wanted to punch this guy more than I wanted to shoot that dog |
These are main reasons I play classic and retro games. I have a question for you guys what are your reasons for playing older games?
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